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Combat Maneuver: Strike

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Attempting to strike an opponent during a grapple.


Contents

Fist Strike

Stipulations

  • Grappling Offensive Maneuver
  • Activation Cost: 0

Use

  • Roll attack with the TN of 7.
  • If the attacker wins, he lands his blow, retains imitative, and deals bludgeoning damage as follows:
    • The damage done is equal to STR-2, or STR for hard metal armor on the striking surface.
    • If hitting non-mail metal armor, half of that damage is first applied to the attacker’s hand.
    • The final damage to either combatant can never exceed DR3.

Head Strike

Stipulations

  • Grappling Offensive Maneuver
  • Activation Cost: 0

Use

  • May only be made to zone XIII.
  • Roll attack with the TN of 6 (thrust).
  • If the attacker wins, he lands his blow, retains imitative, and deals bludgeoning damage as follows:
    • The damage done is equal to STR-1, or STR+1 for hard metal armor on the striking surface.
    • If hitting non-mail metal armor, half of that damage is first applied to the attacker’s head.
    • The final damage to either combatant can never exceed DR3.

Weapon Strike

Stipulations

  • Grappling Offensive Maneuver
  • Activation Cost: 0
  • May only be made with a weapon of Hand length

Use

  • Roll attack with the attack TN (thrust or strike) of the weapon at hand.
  • If the attacker wins, he lands his blow, retains imitative, and deals damage as per the weapon at hand:
    • If it was a slashing attack, the strength component of the damage is decreased by half.
    • If it was a piercing attack, the strength component of the damage is decreased by one quarter.
    • The target’s AV is reduced by half.