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Combat Maneuver: Hook

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Attacking with the weapon at hand to knock an opponent down.


Stipulations

  • Melee Offensive Maneuver
  • Activation Cost: Varies
  • This attack must be made against the legs.

Use

  • Hooking Weapon: Roll attack with the attack TN (strike) of the weapon at hand.
  • Sweeping Weapon: Roll attack with the attack TN (thrust) of the weapon at hand.
  • If the attacker wins, he retains imitative and no damage is dealt. Instead and the defender makes a knockdown roll TN8 with a penalty to the knockdown pool equal to the attacker's margin of success.
    • If that roll fails, the defender drops to the ground and becomes prone.
    • If that roll botches, the defender also takes 6 feet worth of fall damage.
    • If that roll succeeds, the defender stays standing.